Are you looking to create a high-quality 3D weapon for your portfolio? Then this tutorial is for you!
Hi, I’m Laurentiu — a Senior 3D Artist with 14+ years in the game industry, including work on titles like Call of Duty and Apex Legends. After years of being asked to share my process, I’ve finally created a tutorial designed specifically for artists who want to create stunning, portfolio-ready 3D weapons.
Tutorial Video Presentation.
Complete Edition Content:
What You’ll Learn:
This fully narrated, 6-chapter tutorial walks you through the entire pipeline, from high poly to final render.
Every chapter reflects real industry techniques I use in professional environments. Whether you're looking to polish your portfolio, strengthen your hard-surface skills, or learn how to texture realistic weapons and make beautiful renders, this tutorial will get you there.
Designed for intermediate to advanced artists, but clear and structured enough for beginners who want to grow fast.
If you have any questions don't hesitate to ask.
For a limited time VOUCHER CODES can be found on my Discord Server.
Contact:
DISCORD SERVER
Since I didn't shared the alphas from the Ultimate 3D Weapon Tutorial, I will show you how to create your own and also explain better how to use them in the custom layers from my tutorial.
Download the new Creating_Alpha_Stencil_For_Use_In_Substance_Painter.mkv video.
Enjoy!